On December 19th 2018, Netflix released Baki in Canada. I saw it while scrolling through Netflix one day, and thought to myself “I haven’t watched a new anime in a while, maybe I could write a ‘What We Can Learn from Anime’ article.” This article is not that. But I’m not even sad about it, because right from the start Baki was fueled by high adrenaline martial arts ridiculousness, and I loved every moment.
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After owning Breath of the Wild for over a year, I finally sat down over the past few months and beat it. The game was very hyped up when I first bought it, but when I played it I found it boring. So, there it sat on my shelf. I knew I needed to give it a fair chance, and decided I couldn’t judge the game purely on the first couple hours. I’m so happy I tried again. For those who haven’t played it yet, I, like everyone else, highly recommend this game. My caveat is that the first five hours or so are a slog! That is a long time to have to push through for a game to be good, but once you get the hang of BOTW you will not be disappointed.
After a lifetime of avoiding horror movies, I realized recently that I actually like them. Well, certain types. My girlfriend and I (neither of which have ever watched horror before) have been on a bit of a horror kick lately. In the past couple of months we’ve watched Get Out, IT (part 1 & 2), The Haunting of Hill House, American Horror Story, and most recently Into the Tall Grass. I really enjoyed all of them.
Spoiler Warnings for some stuff in God of War (2018). Well, as the title suggested, I love when a game’s story effects the way you fight. I call these narrative battle mechanics. In order to have strong narrative battle mechanics though, the game first has to have a strong narrative. The game must have a compelling beginning, middle, and end that captivates players and invests them in the characters’ journey. Unfortunately, this separates a lot of games from this particular niche mechanic despite some stellar and evocative battle mechanics. But not God of War! *Spoilers Ahead* Aquaman crossed $1 billion world wide at the box office a couple weeks ago. I can’t believe this movie topped The Dark Knight. Is Aquaman a good film though? Definitely not. Is it a fun film? Sure. You can have both though, and wish this movie did. Here’s what I liked about the film and what I didn’t like (more fun).
BioWare is nearly up to bat with it’s new sci-fi epic Anthem. If you were courageous enough to pre-order the game, you were granted access to the “VIP demo.” Me, I was courageous. And like so many others, I joyously jumped on my PS4 Friday afternoon to see what we were getting ourselves into. Was this going to be another Destiny? Did EA’s trash fires of 2017 blow into 2019? Was Anthem going to stand out from Warframe, which has proven that time and tenacity can turn a game around? |
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November 2019
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