Hey everyone. Due to some shenanigans there won’t be a Broken Wing update this week. Instead, as a compromise, I’ve included the first part of a short story I’ve been working on that’s set in the Broken Wing universe, except instead of in Western Europe and North Africa, it’s set in what’s left of the southern United States. I hope you don’t mind, and I promise that this story will kick off a little more in the next part. — S
Alright, here we go. It’s topical reference time:
Earlier this year television watchers reacted to the season finale of AMC’s The Walking Dead with, and I’m putting this lightly, scorn. (Nailed it.)
Without steering this car deep into spoiler country, the negative press stemmed largely from the fact that season 6 ended on a blatant and rather poorly executed cliffhanger. It got me thinking about the cliffhanger as a narrative device and whether or not it still holds a place in storytelling in 2016.
Scott Watmough has many strong opinions about many things that he knows very little about. They're usually about video games.